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Rapid Response Collecting
A major exhibition that explored the design and culture of contemporary videogames
This exhibition provided a unique insight into the design process behind a selection of groundbreaking contemporary videogames. Design work including concept art and prototypes featured alongside large-scale immersive installations and interactives.
Superb…a force for change ★★★★★
The Guardian
Rapid Response Collecting
About the Videogames exhibition
Find out more about Videogames: Design/Play/Disrupt
PLAY: new videogame commissions
Play these three commissioned videogames by leading international independent designers
DESIGN: how to make a videogame
All the tools you need to make your very own videogame
DISRUPT: critical conversations on videogames
Challenging the way we perceive videogames today
DISRUPT: simple controller hacks with Louie from Bar SK
Follow these tutorials to make a bespoke controller
DESIGN: 'The Last of Us' and the post-apocalypse by Darran Anderson
"It is one of the paradoxes of living in a relatively affluent society that we dream so much of our destruction"
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Generously supported by the BLAVATNIK FAMILY FOUNDATION
Design by Hato