exhibition

Videogames: Design/Play/Disrupt

Ran from 20 April 2019 to 8 September 2019

Immerse yourself in the groundbreaking design and culture of contemporary videogames

This exhibition explored the creative process behind playful, radical and provocative games through original design, concept art and prototypes.

Videogames: Design/Play/Disrupt was curated by Marie Foulston, V&A Curator of Videogames and Kristian Volsing, V&A Research Curator.

Supported by Patrons and Members of V&A Dundee.

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Ran from 20 April 2019 to 8 September 2019

Exhibition Gallery

£6 - £12, prices shown online include a £1 discount per ticket.

Key Objects

Consume Me, Jenny Jiao Hsia
Hummingbird by Niall Moody, 2017
If Found, Please Return by Dreamfeel, 2016
The Graveyard concept art, Auriea Harvey, Tale of Tales, 2007-08
Character sketches from Journey, thatgamecompany, 2012
Arcade Backpack, 2012. UCLA Games Lab. Photo by Robin Baumgarten.
No Man’s Sky, 2016. Hello Games
Ellie and Joel character sketch from The Last of Us, Naughty Dog, 2013

Shop

Video Games: Design/Play/Disrupt Publication

Plaything

Plaything

Our commissioned game explores character development and the sense of self in videogames

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Membership

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